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February 2009

MS Paint Screenshots Save the Day!

This past weekend, I had the pleasure of bringing my beloved shadow priest along to her first Naxx raid, as part of our guild's first foray. I have to say it was some of the most fun raiding in which I have anticipated. There is a lot to be said for folks who are able to kick back and have fun even when doing content they have never seen before. Gives me added appreciation for what I already knew to be a super group of folks.

Our first Heigan kill was perhaps my most epic battle*. It was our second go at him, and we lost a few peeps to lag on the first dance, but lost everyone except our two tanks, our paladin healer and myself to the disease after the dance. (next time: dedicated cleanser!) He was at 2/3 health or therabouts. And where other raid leaders with a less stout heart might have growled at us to "wipe up!", our fearless leader kept on, as did the other 3 of us.

We danced, danced, danced. 21 minutes into the fight, our raid leader said "Here's our victory lap!", as we went intodance mode with his health at 0%, DoTs ticking away. WHAM! 3 of us died. BAM! Shadow Word Pain killed him! Victorious, and at the 22 min mark, our last lady standing fell down and died as well.

It was not the most impressive kill shot, to be certain, but it sure was fun. And I am confident in my Safety Dance abilities in a way I never was before.

We also took down Loatheb that afternoon, but forgot to take a screenie in our excitement. Luckily, one of our raid members has a knack for the MS Paint, and thus I bring you our Loatheb fight (I'm the purpley shadow priest with the bob at the far right, grasping my wand for dear life...)

(MS Paint Screenie courtesy of Narcissus.)

* prior holder of that title was a heroic Sethekk Halls wherein my healy druid and a rogue took the boss from half health to dead, after having lost the rest of the team to their not running behind a pillar fast enough.


More Patch 3.1

OK, I have to say it -- the Warlock Tier 8 pix...almost make me want to level a warlock. The Putress helm is hottt. The druid set is pretty as well, luckily for me. MMO Champion, as always, seems to be the most comprehensive source for Patch 3.1 information (though you usually find a lot of it regurgitated and reposted on certain blog agggregators.)

And before you go any further, if you haven't already seen the Ulduar preview, go watch it now!

Crafters will have reason to rejoice (and to go to max level) thanks to addition of a few new patterns...links lead to MMO Champion:


Perhaps most importantly, allegedly per a blue post tho I have not uncovered a link of it, we will be receiving a whole slew of new attainable pets and mounts, putting their associated achievements closer in reach:

New Pets
  • Spring Rabbit - Right Click to summon and dismiss your Spring Rabbit.
  • Plump Turkey - Right Click to summon and dismiss your Plump Turkey.
  • Teldrassil Sproutling - Right Click to summon and dismiss your Teldrassil Sproutling.
  • Tirisfal Batling - Right Click to summon and dismiss your Tirisfal batling.
  • Dun Morogh Cub - Right Click to summon and dismiss your Dun Morogh Cub.
  • Durotar Scorpion - Right Click to summon and dismiss your Durotar scorpion.
  • Alarming Clockbot - Right Click to summon and dismiss your Alarming Clockbot.
  • Elwynn Lamb - Right Click to summon and dismiss your Elwynn lamb.
  • Mulgore Hatchling - Right Click to summon and dismiss your Mulgore hatchling.
  • Ammen Vale Lashling - Right Click to summon and dismiss your Ammen Vale lashling.
  • Strand Crawler - Right Click to summon and dismiss your Darkspear Strand crawler.
  • Enchanted Broom - Right Click to summon and dismiss your enchanted broom.
  • Argent Squire - Right Click to summon and dismiss your Argent Crusade squire.
  • Mechanopeep - Right Click to summon and dismiss your Mechanopeep.
  • Argent Gruntling - Right Click to summon and dismiss your Argent Crusade gruntling.
  • Curious Gorloc Hatchling - Right Click to call or shoo away a Curious Gorloc Hatchling.
  • Curious Wolvar Pup - Right Click to call or shoo away a Curious Wolvar Pup.
  • Gorloc Orphan - Right Click to summon and dismiss the orphan you've agreed to look after for Children's Week.
  • Wolvar Orphan - Right Click to summon and dismiss the orphan you've agreed to look after for Children's Week.
  • Murkimus the Gladiator - Right Click to summon and dismiss Murkimus the Gladiator.
  • Sen'jin Fetish - Right Click to summon and dismiss your Sen'jin fetish.

New Mounts
  • Aquatic Riding Ray - Summons and dismisses an Aquatic Riding Ray. This is an aquatic mount.
  • Swift Stormwind Steed - Summons and dismisses a rideable Swift Stormwind Steed. This is a very fast mount.
  • Great Azuremyst Elekk - Summons and dismisses a rideable Great Azuremyst Elekk. This is a very fast mount.
  • Swift Darnassian Mistsaber - Summons and dismisses a rideable Swift Darnassian Mistaber. This is a very fast mount.
  • Swift Silvermoon Hawkstrider - Summons and dismisses a rideable Swift Silvermoon Hawkstrider. This is a very fast mount.
  • Great Mulgore Kodo - Summons and dismisses a rideable Great Mulgore Kodo. This is a very fast mount.
  • Turbostrider - Summons and dismisses a rideable Turbostrider. This is a very fast mount.
  • Swift Ironforge Ram - Summons and dismisses a rideable Swift Ironforge Ram. This is a very fast mount.
  • Swift Sen'jin Raptor - Summons and dismisses a rideable Swift Sen'jin Raptor. This is a very fast mount.
  • Forsaken Warhorse - Summons and dismisses a rideable Forsaken Warhorse. This is a very fast mount.
  • Swift Orgrimmar Wolf - Summons and dismisses a rideable Swift Orgrimmar Wolf. This is a very fast mount.
  • Mimiron's Head - Summons and dismisses a rideable mechanical gnome head. This is a very fast construction. This construction can only be summoned in Outland or Northrend.

10 Things You Should Know About Raiding…That Your GM Shouldn’t Have to Tell You

1. Downing Sapphiron twice and Kel’Thuzad once does not equate to being ready for Malygos, it just means you have a key.

2. Only nubbies who did not raid before Wrath (or the last pre-Wrath patch) expect to come into a new raid and one-shot every boss.

3. The fact that there is an achievement listed for completing an activity in an instance means that it is possible, not that it is probable.

4. Only 10 people can attend a 10-man raid; if your guild has more than 10 80s, someone has to sit out. It’s called Mathematics. Don’t be that guy who throws a tantrum and gquits the first time you are asked to sit.

5. Lots of folks fall in love with their alts; that does not mean that as soon as they hit 80 they are your new main and can take your raid spot if they don’t fill the same role and have the same level of gear as your existing raid member.

6. Your raid members are not mind readers. If you change a strategy or positioning, the time to tell them is before the pull, not after the wipe.

7. Time is money, friend. If your raid starts at 7:00, with invites at 6:30, at 7:00 you should be inside, with repaired gear + consumables + reagents, on Vent/Team Speak, and ready for the first pull, not standing in Dalaran asking the warlock to summon you.

8. The best time and place for discussing your team’s loot rules is on your guild forums, prior to the start of a new instance. The best time and place to do this if you are looking for a raid kick is on Vent, mid-raid, after losing a roll.

9. You are not the sole cause for your raid’s success. It’s a team effort. Be humble and be appreciative of others’ contributions, or be prepared to be left out. Save the self-lauding for your blog.

10. Your guildies and teammates are playing in order to have fun. Period. It is not their job. They are not being paid by you or anyone else. They do not owe your alt runthroughs of instances. They do not owe you a raid spot. They do not owe you enchanting mats for your shiny new weapon. If they volunteer up any of these things, be grateful, and return the kindness however you can. It’s not just all about you.


Patch 3.1 Coming Soon...

As someone who plays 3 different classes with regularity, at level cap, I have seen a lot of initial changes for patch 3.1 that make me a happy camper:

  • Ground mounts will no longer dismount in water and will be able to swim
  • Players will be able to switch between two talent specializations. Players will have up to two talent specializations and will be able to switch between them, action bars and glyphs will also be switched accordingly.
  • Divine Spirit – this spell is now a core ability available to all priests.
  • Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison Cleansing Totems have been combined.

That said, I am *not* at all happy about the mana regeneration changes. Excellent spirit-based mana regen was a boon for druids and kept them competitive in raid healing. Feels also like this will substantially nerf innervate's usefulness for Boomkins, who, unlike priests and mages of all specs, do not have a mana regen talent being boosted:

  • Regeneration while not casting (outside of the “five second rule”) will be decreased.
  • To make this change, we are reducing mana regeneration granted by Spirit across the board. However we are also boosting the effects of talents such as Meditation that increase regeneration while casting.
  • The specific talents and abilities being boosted are: Arcane Meditation, Improved Spirit Tap, Intensity, Mage Armor, Meditation, Pyromaniac and Spirit Tap. Yes this makes these “mandatory” talents even more mandatory, if such a thing is possible.

Visit MMO Champion for more on the initially proposed talent and spec changes, plus a peek at the Tier 8 sets from the forthcoming Ulduar raid wing.