I have a thing for hybrids. My first character and long time main was a druid. And my primary BC alt was my shaman. And then, of course, there's my shadow priests. I guess I like to be able to pinch hit in the middle of a fight, and to have the day-to-day variety that being a hybrid allows.
I was reminded of this fact in our alt ICC this week. I got to bring my poor neglected shaman. We ran about 4 such alt runs this week since the weekly raid quest was Lord Marrowgar and thus we had a ton of interest. In our run, we ran into a few bumps along the way -- the bulk of them being in fighting the ice giant for the weekly ICC quest.
In true hybrid fashion, I started pumping out the chains of healy goodness whenever I saw things get hairy for our healers (or when we lost a healer.) Yes, this meant my DPS numbers, which had been great along the way as we cleared through lower spire, went into the toilet. But it also meant we were able in several cases to keep pushing forward instead of wiping.
I love having that utility -- to seamlessly swap between roles mid-fight to keep things rolling. But it is interesting that with few exceptions (such as a druid in our raid team who has dropped into bear on more than one occasion when a tank went down, saving us squishies from insta death) I don't see a lot of that. I see shamans insisting on putting down fire DPS totems when a totem of wrath would help the raid as a whole. Or standing and dying, DPSing, when they could easily toss a heal on themselves instead.
Yes, I feel the pain of the shadowformed priest or the Boomkin form druid who lose time and mana by popping out of their forms (I know I hate to do so except when necessary.) But it seems like for too many folks, the meter humping necessitates their never feeling there *is* a moment that warrants making an on-the-fly decision to swap their role for even a moment or two in the spirit of helping the team deal with an unexpected hurdle.
Whyfore all the meter humping? You don't do any DPS when you're dead. And no one cares how much DPS you pumped out on the boss attempts that failed. It's about the attempts where the teamwork was there, and the boss goes down. Not about how much DPS any one of us individually did. It's about how we played our role in the team as a whole. That MM part of the MMORPG.