Why hello there. And yes, that IS a gnome hunter you see before you. A slightly confused survival hunter, mind you, but a gnome hunter all the same. And her trusty mechanical pet, Sparky.
Creating this gnome hunter was my first activity upon installing the Legion alpha. I thought it would be a good way to warm up before jumping into the expansion, given how many hunter alts I've levelled as of late. But it was actually a pretty strange experience due to survival being the only spec available to you. And survival being all about being a melee hunter.
Now, melee hunter is not an altogether new concept for me. I do recall being in Scholomance in vanilla WoW and having a melee hunter, who kept dying, as part of the dungeon group we'd assembled. But I honestly hadn't given it another thought until we'd heard about the spec overhaul at Blizzcon this year. Luckily, my experience with the all new melee hunter spec did not involve lots of dying. The hatchet throw works well for pulling a mob away from an area that a patrol might walk too close to, and the harpoon shot is an efficient way to get you to melee range of your target. Right now, however, the leveling experience is a bit off. At level three you get a quest reward gun that you can't use at all. In fact, you are using auto shot and your pet to slowly kill your mobs, thanks to your bare action bars. After a few levels of this minimalism, I was ready to check out the shadow priesting.