Friday Five: The First Five Things I Did After Patch 3.2 Dropped

  1. Braved the Dalaran lag and followed the Children's Week quest chain given out by Orphan Maton Aria and got myself a baby Wolvar for each of my three 80s.
  2. Trained the new shaman toolbars on my two shamans.
  3. Bought mounts for my lowbies (regular speed kodo for the level 20, and epic pony for the level 54)
  4. Changed in an out of my new druid forms a few times.
  5. Exchange a lot of mail between my Jewelcrafter/Miner and my Alchemist, in support of getting the Alchy ready for the 5 transmutes she must do to learn her cardinal ruby transmute and to provide my JC with her first epic gem to cut.
What did you do first?

Heroics on Patch Night

Well I can't throw a zeppelin to my Wolvar orphan -- either due to lag or b/c he's not recognized as a friend -- but I was able to do the new 5-man. And got a shiny abyss crystal out of it.

Nice to have done it before the lagbomb killed our server.

P.S. I realized while doing this on my other toon, they made a new Small Paper Zeppelin you have to use with your orphan.

To Faction Change or Not to Faction Change...

It's funny that I am at all conflicted on this issue given that I have been asking for the ability to faction change (in my daydreaming voice) all over the place ever since I fell in love with the horde and left behind my Alliance druid.

Yet I am.

For my Draenei shaman with her maxed jewelcrafting and mining, it would be a no-brainer. I don't care what faction she would become -- I have no special love for her mounts or racial abilities or any of her accoutrements. It would just be adding another max level character to my horde-side arsenal.

But for my druid, who was my main and progressed through vanilla and BC, raiding halfway through AQ then halfway through Black Temple, it's harder to sign up for the idea of making a switch. Yes, it would be awesome to play more often with her 76 vanity pets, and have her motorcycle for schlepping lowbie alts around on. And her collection of titles, including Hand of A'dal, isn't too shabby either.

But to make that happen, my silver haired night elf with her kitty mounts, and her purple epic flight form couldn't merely become a traitor to the Alliance. She would have to become a Tauren, which would mean a change in forms and a loss of other Alliance mounts like that braying AV ram from vanilla -- a badge of honor from my PvE guild that had a generous slice of BG and World PvP. And all those screenshots...and the LJ icons...would be of a ghost.

In addition to all of the above, there's the early adopter penalty factor. We all know anything major patched into the game is almost never working as intended straight out of the gate. Blizzard's idea of "roughly equivalent characters" may not be my idea of roughly equivalent characters. Titles and achievements could very well be lost, as could quest reward pets. As it is, despite my months of BWL farming, I don't show that I've ever completed the instance achievements-wise. Ditto MC despite having my Tier 2 pants in the bank.

So, if at the end of the day, all I would gain is having a max level druid in her Tier 7, then it wouldn't be worth it to me. I have baby alts right now I am slowly but surely leveling. I won't have max level horde-side alts next week or even next month. But that's OK. I didn't get two 80s, a 72 and a 70 Alliance-side in a short time span either. It's not a race to see how many max level toons you can drag through Naxx to soak up loot with. It's about having options for how you spend your time. And I have those now.

But I have to say, I'm excited that Blizz finally gave us the option to decide for ourselves if making the ultimate switch is worth it.

Happy Patch 3.1 Day!

What I am perhaps most looking forward to is getting to redeem my sandbox tiger. Thank you WoW TCG loot gods!

I have my talent trees sorted, I read Banana Shoulders' Argent tournament guides, and know what cool talent and profession changes are in store for me. Too bad I don't already have the 100 cooking awards saved up for my chef's hat...

I plan to not be online tonight at all. I hate the rolling restarts and the falling through the world. But you can bet I'll be doing my fishing daily tomorrow...

If you're looking to kill some time, go and spend some time with MMO Champion. They have the most useful and comprehensive scoop.

3.1 Talent Trees

Shadow Priesty
I have been poking around with the talent calculators a bit, trying to determine what my 3.1 build will look like. I had toyed with the idea of dropping the shadow affinity since many SPs have blogged about not having it and being fine thx to Fade. But I m still not certain I would be able to maintain my level of DPS without it.

Here's the build I am thinking of going with. The leftover points out into discipline, down to 3/3 meditation. Because I am going to need all the mana regen help I can get from what I've been reading regarding the spirit nerf. I always forgot to use Inner Focus, so I doubt I'll notice it's gone.

For her dual spec, no idea what to do. I need to hit up Yas or Niza for some ideas. I intend to have her offspec be a good all-around pinch-hitting heal spec.

I am not liking my proposed Balance Druid build atm. I feel like I am kitchen-sinking. But then again, I haven't seen what the typhoon dmg boost looks like (or if I can glyph to remove the stun). If I go around stunning with it, I can expect to have tanks yelling at me. Yet it is the best of our AOEs right now. But if I glyph for starfall being faster, then it wil help a bit. Overall, I have been seriously disappointed with Balance druid raid performance in Naxx. Due to the amount of AOE trash, I can't keep up. And everything dies too fast to get a starfire off.

I don't see a dual spec in her immediate future since I have not been playing her much for the past 3 months. I suppose that her heal spec would look something like this. I healed for my first 2.5 druid years, but never as a full resto build. I was more of a modified dreamstate build, which allowed me to still be one of the top 3 healers in 25s, but allowed me to do dailies without it taking my whole life. I've just never been excited about tree of lifeform, but it feels pretty necessary to have these days to be a productive druid healer. We'll see.

Last on my 80s totem pole is my resto shaman. She was my 3rd 70, but my first 80, leveled hastily when it was clear no one else in my guild was going to get off their butts and level one of their healers. Her new build is pretty similar to what she has now as it has been effective in 5 and 10-mans.Her eventual dual spec will be elemental, which I loved playing as pre-BC. She only swapped over to healing when it was clear that she would never get into heroics or 10 mans in my old raiding guild otherwise.

Have I missed anything

More Patch 3.1

OK, I have to say it -- the Warlock Tier 8 pix...almost make me want to level a warlock. The Putress helm is hottt. The druid set is pretty as well, luckily for me. MMO Champion, as always, seems to be the most comprehensive source for Patch 3.1 information (though you usually find a lot of it regurgitated and reposted on certain blog agggregators.)

And before you go any further, if you haven't already seen the Ulduar preview, go watch it now!

Crafters will have reason to rejoice (and to go to max level) thanks to addition of a few new patterns...links lead to MMO Champion:

Perhaps most importantly, allegedly per a blue post tho I have not uncovered a link of it, we will be receiving a whole slew of new attainable pets and mounts, putting their associated achievements closer in reach:

New Pets
  • Spring Rabbit - Right Click to summon and dismiss your Spring Rabbit.
  • Plump Turkey - Right Click to summon and dismiss your Plump Turkey.
  • Teldrassil Sproutling - Right Click to summon and dismiss your Teldrassil Sproutling.
  • Tirisfal Batling - Right Click to summon and dismiss your Tirisfal batling.
  • Dun Morogh Cub - Right Click to summon and dismiss your Dun Morogh Cub.
  • Durotar Scorpion - Right Click to summon and dismiss your Durotar scorpion.
  • Alarming Clockbot - Right Click to summon and dismiss your Alarming Clockbot.
  • Elwynn Lamb - Right Click to summon and dismiss your Elwynn lamb.
  • Mulgore Hatchling - Right Click to summon and dismiss your Mulgore hatchling.
  • Ammen Vale Lashling - Right Click to summon and dismiss your Ammen Vale lashling.
  • Strand Crawler - Right Click to summon and dismiss your Darkspear Strand crawler.
  • Enchanted Broom - Right Click to summon and dismiss your enchanted broom.
  • Argent Squire - Right Click to summon and dismiss your Argent Crusade squire.
  • Mechanopeep - Right Click to summon and dismiss your Mechanopeep.
  • Argent Gruntling - Right Click to summon and dismiss your Argent Crusade gruntling.
  • Curious Gorloc Hatchling - Right Click to call or shoo away a Curious Gorloc Hatchling.
  • Curious Wolvar Pup - Right Click to call or shoo away a Curious Wolvar Pup.
  • Gorloc Orphan - Right Click to summon and dismiss the orphan you've agreed to look after for Children's Week.
  • Wolvar Orphan - Right Click to summon and dismiss the orphan you've agreed to look after for Children's Week.
  • Murkimus the Gladiator - Right Click to summon and dismiss Murkimus the Gladiator.
  • Sen'jin Fetish - Right Click to summon and dismiss your Sen'jin fetish.

New Mounts
  • Aquatic Riding Ray - Summons and dismisses an Aquatic Riding Ray. This is an aquatic mount.
  • Swift Stormwind Steed - Summons and dismisses a rideable Swift Stormwind Steed. This is a very fast mount.
  • Great Azuremyst Elekk - Summons and dismisses a rideable Great Azuremyst Elekk. This is a very fast mount.
  • Swift Darnassian Mistsaber - Summons and dismisses a rideable Swift Darnassian Mistaber. This is a very fast mount.
  • Swift Silvermoon Hawkstrider - Summons and dismisses a rideable Swift Silvermoon Hawkstrider. This is a very fast mount.
  • Great Mulgore Kodo - Summons and dismisses a rideable Great Mulgore Kodo. This is a very fast mount.
  • Turbostrider - Summons and dismisses a rideable Turbostrider. This is a very fast mount.
  • Swift Ironforge Ram - Summons and dismisses a rideable Swift Ironforge Ram. This is a very fast mount.
  • Swift Sen'jin Raptor - Summons and dismisses a rideable Swift Sen'jin Raptor. This is a very fast mount.
  • Forsaken Warhorse - Summons and dismisses a rideable Forsaken Warhorse. This is a very fast mount.
  • Swift Orgrimmar Wolf - Summons and dismisses a rideable Swift Orgrimmar Wolf. This is a very fast mount.
  • Mimiron's Head - Summons and dismisses a rideable mechanical gnome head. This is a very fast construction. This construction can only be summoned in Outland or Northrend.

Patch 3.1 Coming Soon...

As someone who plays 3 different classes with regularity, at level cap, I have seen a lot of initial changes for patch 3.1 that make me a happy camper:

  • Ground mounts will no longer dismount in water and will be able to swim
  • Players will be able to switch between two talent specializations. Players will have up to two talent specializations and will be able to switch between them, action bars and glyphs will also be switched accordingly.
  • Divine Spirit – this spell is now a core ability available to all priests.
  • Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison Cleansing Totems have been combined.

That said, I am *not* at all happy about the mana regeneration changes. Excellent spirit-based mana regen was a boon for druids and kept them competitive in raid healing. Feels also like this will substantially nerf innervate's usefulness for Boomkins, who, unlike priests and mages of all specs, do not have a mana regen talent being boosted:

  • Regeneration while not casting (outside of the “five second rule”) will be decreased.
  • To make this change, we are reducing mana regeneration granted by Spirit across the board. However we are also boosting the effects of talents such as Meditation that increase regeneration while casting.
  • The specific talents and abilities being boosted are: Arcane Meditation, Improved Spirit Tap, Intensity, Mage Armor, Meditation, Pyromaniac and Spirit Tap. Yes this makes these “mandatory” talents even more mandatory, if such a thing is possible.

Visit MMO Champion for more on the initially proposed talent and spec changes, plus a peek at the Tier 8 sets from the forthcoming Ulduar raid wing.